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Ability ScoresEdit

All characters in this game have six core abilities, which determine or influence all their other statistics. Ability scores range from 3 to 20, averaging at around 10.

StrengthEdit

Strength is a measure of your character’s muscle and raw physical power. It determines your ability to hit and deal damage with melee attacks, the total weight of equipment that you can carry, and how well you perform in the Athletics skill.

DexterityEdit

Dexterity is a measure of your character’s speed and agility. It determines your ability to hit and deal damage with ranged weapons, how quickly you react, and how well you can avoid being hit, and how well you perform in the Acrobatics, Stealth and Thievery skills.

ConstitutionEdit

Constitution is a measure of your character’s stamina, vitality and health. It determines your ability to withstand damage, your ability to resist poison and disease, and how well you perform in the Endurance skill.

CharismaEdit

Charisma is a measure of your character’s attractiveness, social grace and force of personality. It determines your persuasiveness, the effectiveness of certain magical powers, and how well you perform in the Bluff, Diplomacy, Intimidate, Perform, and Streetwise skills.

IntelligenceEdit

Intelligence is a measure of your character’s wits, reasoning ability and memory. It determines your persuasiveness, the effectiveness of certain magical powers, and how well you perform in the Arcana, Craft, and History skills.

WisdomEdit

Wisdom is a measure of your character’s awareness, intuition and understanding. It determines your persuasiveness, the effectiveness of certain magical powers, and how well you perform in the Heal, Insight, Nature, Perception and Religion skills.

Ability ModifiersEdit

Each ability also has an ability modifier, which is equal to half the ability score (round down), minus 5. Thus, an ability score of 3 has an ability modifier of -4, while an ability score of 20 has an ability modifier of +5.

Ability BasesEdit

Each ability also has an ability base, which is equal to half the sum of your ability modifier plus your level (round down towards zero). Most actions that you will perform use one of your ability bases as the base modifier to the check result, so your abilities and level are the most basic measure of competency in the game. Here are the ability modifiers and bases for each ability score, at each level from 0 to 10.

Ability Score Modifier
Base:
Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10
1 -5   -2 -2 -1 -1 0 0 0 +1 +1 +2 +2
2 to 3 -4   -2 -1 -1 0 0 0 +1 +1 +2 +2 +3
4 to 5 -3   -1 -1 0 0 0 +1 +1 +2 +2 +3 +3
6 to 7 -2   -1 0 0 0 +1 +1 +2 +2 +3 +3 +4
8 to 9 -1   0 0 0 +1 +1 +2 +2 +3 +3 +4 +4
10 to 11 0   0 0 +1 +1 +2 +2 +3 +3 +4 +4 +5
12 to 13 +1   0 +1 +1 +2 +2 +3 +3 +4 +4 +5 +5
14 to 15 +2   +1 +1 +2 +2 +3 +3 +4 +4 +5 +5 +6
16 to 17 +3   +1 +2 +2 +3 +3 +4 +4 +5 +5 +6 +6
18 to 19 +4   +2 +2 +3 +3 +4 +4 +5 +5 +6 +6 +7
20 +5   +2 +3 +3 +4 +4 +5 +5 +6 +6 +7 +7

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