- You teleport the target a number of paces up to your Intelligence modifier, and the target grants advantage to you and your allies until the end of your next turn.
- If the target is already granting you advantage, choose one additional effect:
- the target suffers 2d6 falling damage and is knocked prone.
- the target becomes insubstantial and cannot inflict damage or affect creatures or objects until the end of your next turn.
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