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Arcane conjuring is a Conjurer arcane class feature which helps Wizards to fulfill the controller role.

Arcane Conjuring

(Conjurer class feature)

Basics

(Level 0)

  • You gain training in the Bluff skill.
  • You gain a +1 class bonus to your Will defense, or a +2 class bonus to Will if you already had a class bonus to your Will defense.
  • Creatures suffer a penalty to all saving throws against your spells equal to the higher of your Dexterity modifier or your Wisdom modifier.
  • Whenever any spell that you cast would push, pull, slide or fling an enemy, increase the distance that you may move that enemy by your the higher of your Dexterity modifier or your Wisdom modifier, plus your Expertise bonus.

Class Metamagic

  • You gain the following metamagic:

Conjure Spell

(daily extended actionspellbook metamagic)

Prerequisites:

Arcane Conjuring

Effect:

During an extended rest, you may prepare one Rank 1 arcane spell from your spellbook. This spell becomes a daily feat that you can cast during the next day. If it is an attack spell, it inflicts an additional arcane affliction of the appropriate type in addition to its normal spell effects.

 
 

Special

This feat gains the following abilities at higher levels.

  Level 1:

Your prepared daily arcane spell may be Rank 1 or Rank 2.

  • Rank 1 attack spells prepared with this feat that create a zone may be sustained as an immediate action so long as you continue to hold the spell's materia.

  Level 5:

You may prepare an additional arcane spell from your spellbook during an extended rest, for a total of two prepared daily spells. Each spell may be up to Rank 3.

  • Rank 1 attack spells prepared with this feat that create a zone may be sustained as a free action so long as you continue to hold the spell's materia.
  • Rank 2 attack spells prepared with this feat that create a zone may be sustained as an immediate action.

  Level 9:

You may prepare an additional arcane spell from your spellbook during an extended rest, for a total of three prepared daily spells. Each spell may be up to Rank 4.

  • Rank 1 attack spells prepared with this feat that create a zone last until the end of the encounter, and the zone may be dismissed as a free action.
  • Rank 2 attack spells prepared with this feat that create a zone may be sustained as a free action so long as you continue to hold the spell's materia.
  • Rank 3 attack spells prepared with this feat that create a zone may be sustained as an immediate action so long as you continue to hold the spell's materia.
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