You achieve a critical hit with attack spells on a natural attack roll of 19-20; whenever you achieve a natural 20 with an attack spell, you may inflict an additionalarcane affliction on the target.
Until you end this stance, your attack spells achieve a critical hit on each natural roll of 18-20. You may end this stance as an immediate interrupt when you would miss one or more targets with a spell to re-roll each attack check that you do not like. You must use the second set of rolls, even if some of them are lower.
Leveling Up
At each even level, you choose a new at-will Metamagic. You may choose maneuvers from this class feature or any of your other class features.
At each odd level, you choose a new class feature. Some class features allow you to choose one or more ranked Metamagic; you may choose ranked Metamagics from this class feature or any of your other class features.
You may use your second wind. If you do, you regain the use of your lowest expended per-encounter spell, and the target loses its lowest unexpended per-encounter feat (if any).
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A creature within 10 paces attempts to cast an at-will or ranked spell, trance or prayer of a lower rank than the per-encounter feat use expended to cast this metamagic (Arcana vs. 10 + the caster's level).
As you enter this stance, choose up to three metamagic stances that you know whose total ranks are less than the per-encounter feat rank expended to perform this metamagic. Until you end this stance, you gain the benefit of each of those stances.
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Rank 3 Metamagics
(Level 7+)
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