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Baleful MaledictionEdit

(daily immediate actionattack invocation)

Prerequisites:

Divine Malediction

Target:

One enemy within 10 paces (Religion vs. Will).

Hit:

1d6 + [ magic damage bonus ] damage of a type determined by your Faith, and the target suffers a penalty to all attack rolls and defenses equal to your Charisma modifier until they dispel or break the curse.

Miss:

Half damage, and the target suffers a -2 penalty to all attack rolls and defenses until the end of your next turn.

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