Cure Moderate WoundsEdit

(per-encounter standard actionhealing prayer)


Divine Healing


You or one adjacent ally.


The target may spend one healing reserve, and regains +2d6 + their Constitution modifier additional hit points. If they are bleeding, they may make a saving throw to shrug it off with a +5 bonus.


You may choose to spend your own healing reserve on behalf of the target, but regain no hit points yourself - if you do, the target regains hit points as if they had spent the reserve.

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