You slide the ally one pace, then shift one pace into the space the ally occupied. The attack targets you, and suffers a penalty equal to your Dexterity modifier.
At each even level, you choose a new at-will Trick. You may choose maneuvers from this class feature or any of your other class features.
At each odd level, you choose a new class feature. Some class features allow you to choose one or more ranked Trick; you may choose ranked Tricks from this class feature or any of your other class features.
You may end this stance as a standard action to make a charge attack against another creature, and may jump when making this charge attack. You gain a +2 stance bonus to your damage for each pace that you jumped during the charge. If you hit, you may push the target one pace, then shift one pace into the target’s original space.