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Hit Points:
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Constitution score + Constitution modifier + 5.
You gain a racial bonus to your maximum hit points equal to your character level plus half your character level.
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Speed:
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6
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Ability Bonus:
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+2 Dexterity; +2 Charisma or Constitution.
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Proficiencies:
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You gain training in Acrobatics, Thievery, or thrown weapons.
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Languages:
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Common
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Favored Class:
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Any Rogue class.
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Racial Feats:
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You may choose one of the following racial per-encounter feats:
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Prerequisites:
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Halfling or Goblin
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Trigger:
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You would be hit by an attack.
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Effect:
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The attacker must re-roll the attack roll and take the lower result.
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Prerequisites:
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Halfling
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Trigger:
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You make a Bluff, Diplomacy, Perception or Insight skill check or saving throw and dislike the result.
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Effect:
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Re-roll the skill check or saving throw and choose the higher result.
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Prerequisites:
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Halfling
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Trigger:
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You make an Athletics, Acrobatics, Endurance, Stealth or Thievery skill check or saving throw and dislike the result.
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Effect:
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Re-roll the skill check or saving throw and choose the higher result.
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