Do you imagine your fighter wading through enemies like an unstoppable juggernaut, virtually impervious to all damage? Then choose the following options:
Knight Defender Class Features[]
The Knight Defender gains the following class features:
The Knight Defender's melee damage bonus is equal to his Strength modifier. If the Knight Defender hits a creature with an opportunity attack while it was moving, that creature's movement stops.
When the Knight Defender hits or misses an enemy with an attack, that enemy becomes marked by the Knight Defender's combat challenge until the end of the Knight Defender's next turn.
Creatures marked by the Knight Defender's combat challenge take a -2 penalty to all attack rolls that do not target him, and provokeopportunity attacks from the Knight Defender when they shift or make an attack that does not include him.
Hit Points, Defenses and Armor Proficiencies[]
The Knight Defender's maximum hit points are equal to his racial hit points plus twice his level.
At level 0, the Knight Defender may choose two at-will maneuvers from the following list. At each even level, the Knight Defender gains one additional at-will maneuver.