Do you imagine your fighter wading through enemies like an unstoppable juggernaut, virtually impervious to all damage? Then choose the following options:
Knight Defender Class Features Edit
The Knight Defender gains the following class features:
Attacks and Weapon Proficiencies Edit
Marking (Combat Challenge) Edit
When the Knight Defender hits or misses an enemy with an attack, that enemy becomes marked by the Knight Defender's combat challenge until the end of the Knight Defender's next turn.
Creatures marked by the Knight Defender's combat challenge take a -2 penalty to all attack rolls that do not target him, and provoke opportunity attacks from the Knight Defender when they shift or make an attack that does not include him.
Hit Points, Defenses and Armor Proficiencies Edit
The Knight Defender's maximum hit points are equal to his racial hit points plus twice his level.
The Knight Defender's Vitality is equal to 6 + his Constitution modifier.
The Knight Defender gains a +2 class bonus to Fortitude. His Defenses are:
Reflex: 10 + Dex (+racial bonuses)
Fortitude: 12 + Con (+racial bonuses)
Will: 10 + higher of Wis, Int or Cha (+racial bonuses)
Trained Skills Edit
The Knight Defender is proficient in Athletics, Endurance, Perception and Intimidate, and has Expertise in Endurance. His trained skill bonuses are:
Athletics: Str +3 (Str -2 in half-plate with tower shield)
Endurance: Con +4 (Con -1 in half-plate with tower shield)
Perception: Wis +3
Intimidate: Cha + Str +3
Class Maneuvers Edit
At level 0, the Knight Defender may perform one class maneuver per encounter, and knows the following class maneuvers:
Each enemy within 3 paces that can see or hear you, and is capable of movement (
Intimidate vs. Will)
The target is
pulled to an adjacent space and is marked by your combat challenge until the end of your next turn.
You hit a creature with a melee weapon attack.
The target is knocked
prone, slowed, and may not shift until the end of your next turn.
Shield fighting style
An enemy has
advantage against you and would hit you with an attack while you are wearing a shield.
You do not grant
advantage during this attack.
The Knight Defender starts with the following equipment:
Leveling Up Edit
At each level, you gain new features and bonuses to increase your fighting prowess.
Combat challenge rank 1 maneuvers
Combat superiority rank 1 maneuvers
REDIRECT Shield fighting style rank 1 maneuvers
Combat challenge rank 2 maneuvers
Combat superiority rank 2 maneuvers
REDIRECT Shield fighting style rank 2 maneuvers
Combat superiority rank 3 maneuvers
You become a paragon hero, and your adventures pass beyond the scope of these rules.
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