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Prerequisites: |
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Requirement |
You must have a hand free. | |||
Trigger: |
An adjacent enemy provokes an opportunity attack or misses with a melee weapon attack (Thievery vs. Reflex). | |||
Hit: |
You disarm the target and take their weapon. You may instead attempt to take another item if the Game Master decides it is accessible; the Game Master will adjust the difficulty of the attack accordingly. | |||
Miss: |
The target suffers a penalty to all weapon attacks equal to your Dexterity modifier until the end of your next turn. |
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Nimble fingers
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