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Plate armor is a rigid carapace of metal, providing excellent protection at the cost of fine dexterity and speed. If you do not have proficiency in Plate armor, you grant advantage while wearing it, and may not gain advantage. You must be proficient in Chain armor before you may gain training in Plate armor. Half plate is a rigid metal breastplate, girdle, shoulder guards, vambraces, gauntlets, and boots, providing excellent protection at the cost of fine dexterity and speed. If you do not have proficiency in heavy armor, you grant advantage while wearing half plate, and may not gain advantage.

Half Plate
Half Plate[]

(heavy armor - trained only)

Armor Defense

12 + Heavy armor Proficiency (or Shield Proficiency if higher and wearing a shield), and resistance to slashing and bashing attacks.


Check Penalty

-4 to Acrobatics, Athletics, Endurance, Stealth, and Thievery
(-2 with Proficiency, -1 with Expertise)

Encumberance:

-1 penalty to Speed and Reflex

Fullplate is a rigid carapace of metal, providing excellent protection at the cost of fine dexterity and speed. If you do not have expertise in heavy armor, you grant advantage while wearing it, and may not gain advantage.

Full Plate
Full Plate[]

(heavy armor - expert only)

Armor Defense

13 + Heavy armor Proficiency (or Shield Proficiency if higher and wearing a shield), and resistance to bashing and slashing attacks.


Check Penalty

-5 to Acrobatics, Athletics, Endurance, Stealth, and Thievery
(-3 with Proficiency, -2 with Expertise)

Encumberance:

-1 penalty to Speed and Reflex

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