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Repair Item[]

(at-will extended actionbasic skill utility )

 

Target:

One damaged mundane item, weapon or armor
(Craft vs. the difficulty of the repair, 5 minutes).

Success

The item is repaired. On a critical success, the item gains temporary hit points equal to your Intelligence modifier against the next attempt to damage it.

Failure

The item is still damaged. On a critical failure, the item is ruined beyond repair.

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