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Solar ShieldEdit

(per-encounter immediate interruptdefensive prayer)

Prerequisites:

Sun domain

Trigger:

You would be hit by an attack.

Effect:

You gain 2d6 temporary hit points. While any of these temporary hit points remain, you radiate bright light out to 2 paces and dim light out to 5 paces, have immunity to radiant and fire attacks, and any creature within 2 paces which attacks you takes 1d6 + [ magic damage bonus ] radiant and fire damage and grants advantage to you and your allies until the end of your next turn.

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