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Impaling Charge[]

(per-encounter free reactionstrike maneuver)

Prerequisites:

Heavy Blade fighting style or Polearm fighting style

Trigger:

You hit an enemy with a charge attack with a sword or polearm.

Effect:

The attack deals an additional +1dW damage, and the target grants advantage to your allies until the end of your next turn.

Run Through[]

(per-encounter free reactionattack maneuver)

Prerequisites:

Spear fighting style

Trigger:

You reduce an adjacent enemy to 0 hit points with a spear or polearm with the piercing and reach properties.

Effect:

You may make a basic melee attack against an enemy two paces away that is adjacent to the first target, and gain advantage for that attack.

Piercing Strike[]

(per-encounter free reaction ✦ [[strike maneuver]])

spear fighting style

Trigger:

You hit an enemy with a spear.

Effect:

Subtract the damage from the target’s armor defense instead of applying it to the target’s hit points; this damage remains until the armor is repaired. Each point of damage reduces the target's armor defense by 1. You may not reduce the target’s armor defense below their adjusted reflex defense; excess damage is applied to the target’s hit points as normal.

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