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StabilizeEdit

(at-will automatic reactionbasic skill saving throw )

 

Trigger:

You begin your turn while suffering from the dying condition (Endurance vs. 10).

 
 

Success

You are no longer dying (unless you take further damage), but are still unconscious so long as you are at 0 hit points. On a critical success, you may spend one healing reserve.

Failure

You are still dying.