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Taunting LureEdit

(at-will immediate interruptstance trick)

Prerequisites:

Cunning Trickster

Trigger:

You perform the clever ruse trick centered on yourself.

Effect:

You may move up to your speed as you enter this stance. Each target is marked until you end this stance or they snap out of it. Targets which are marked by your taunting lure suffer a penalty to all attack rolls against creatures other than you. This penalty is equal to your Charisma modifier.

You gain all benefits of the full defense stance and a +5 feat bonus to Stealth checks until you end this stance.

Creatures which cannot see or hear you at the end of each of your turns automatically snap out of it at this time, as do creatures which are attacked by your allies.

Sustain:

You may perform a standard action at during each of your turns to maintain this stance until the end of your next turn. Each creature marked by your taunting lure gets one saving throw to snap out of it and negate the mark when you perform this action; if they do not, they are pulled half their speed towards you and slowed until the end of your next turn.

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