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WolfEdit

(medium natural animal)

Hit Points:

14 + level.

Speed:

8.

Defenses:

  • Armor: 14 + half level.
  • Reflex: 13 + half level
  • Fortitude: 12 + half level
  • Will: 13 + half level
  • Spot: 15 + half level
  • Sense: 12 + half level

Proficiencies:

  • Unarmed: +5 + half level
  • Athletics, Endurance, Nature, Perception: +5 + half level
  • Acrobatics, Insight, Intimidate: +2 + half level

At-Will Feats:

You have the following at-will actions:
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Wolf's BiteEdit

(unarmed attack)

Attack:

Unarmed vs. armor

(adjacent)


Hit:

1D6 + half level slashing damage.


Wolf Pack AdvanceEdit

(at-will move actionutility trance)

Prerequisites:

Wolf's Senses or Wolf's Pace

Effect:

You shift two squares or move your speed, and then each of your allies may shift one square as a free reaction.

Per-Encounter Feat:

Choose one per-encounter action:

Wolf's LungeEdit

(per-encounter standard actionprovoking attack trance)

Prerequisites:

Wolf's Fangs

Target:

One creature (Unarmed vs. Reflex)

Hit:

You charge the target, dealing 1d6 + [ melee damage bonus ] slashing damage. The target is grabbed and knocked prone. Until the end of your next turn, your allies gain a bonus to attack and damage vs. the target equal to your Constitution modifier.


Wolf's Howl attackEdit

(per-encounter immediate actionattack trance)

Prerequisites:

Wolf's Howl

Target:

Each enemy within 5 paces (Intimidate vs. Will)

Hit:

The creature takes 1d4 + Charisma modifier psychic damage, and suffers a -2 penalty to all defenses until the end of your next turn.

Effect:

Each surprised ally that can hear you is no longer surprised.

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